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GNU Emacs supports command line arguments to request various actions when invoking Emacs. These are for compatibility with other editors and for sophisticated activities. We don't recommend using them for ordinary editing.
Arguments starting with `-' are options. Other arguments specify files to visit. Emacs visits the specified files while it starts up. The last file name on your command line becomes the current buffer; the other files are also visited in other buffers. If there are two files, they are both displayed; otherwise the last file is displayed along with a buffer list that shows what other buffers there are. As with most programs, the special argument `--' says that all subsequent arguments are file names, not options, even if they start with `-'.
Emacs command options can specify many things, such as the size and position of the X window Emacs uses, its colors, and so on. A few options support advanced usage, such as running Lisp functions on files in batch mode. The sections of this chapter describe the available options, arranged according to their purpose.
There are two ways of writing options: the short forms that start with a single `-', and the long forms that start with `--'. For example, `-d' is a short form and `--display' is the corresponding long form.
The long forms with `--' are easier to remember, but longer to type. However, you don't have to spell out the whole option name; any unambiguous abbreviation is enough. When a long option takes an argument, you can use either a space or an equal sign to separate the option name and the argument. Thus, you can write either `--display sugar-bombs:0.0' or `--display=sugar-bombs:0.0'. We recommend an equal sign because it makes the relationship clearer, and the tables below always show an equal sign.
Most options specify how to initialize Emacs, or set parameters for the Emacs session. We call them initial options. A few options specify things to do: for example, load libraries, call functions, or terminate Emacs. These are called action options. These and file names together are called action arguments. Emacs processes all the action arguments in the order they are written.
AE.1 Action Arguments | Arguments to visit files, load libraries, and call functions. | |
AE.2 Initial Options | Arguments that take effect while starting Emacs. | |
AE.3 Command Argument Example | Examples of using command line arguments. | |
AE.4 Resuming Emacs with Arguments | Specifying arguments when you resume a running Emacs. | |
AE.5 Environment Variables | Environment variables that Emacs uses. | |
AE.6 Specifying the Display Name | Changing the default display and using remote login. | |
AE.7 Font Specification Options | Choosing a font for text, under X. | |
AE.8 Window Color Options | Choosing colors, under X. | |
AE.9 Options for Window Geometry | Start-up window size, under X. | |
AE.10 Internal and External Borders | Internal and external borders, under X. | |
AE.11 Frame Titles | Specifying the initial frame's title. | |
AE.12 Icons | Choosing what sort of icon to use, under X. | |
AE.13 X Resources | Advanced use of classes and resources, under X. | |
AE.14 Lucid Menu X Resources | X resources for Lucid menus. | |
AE.15 LessTif Menu X Resources | X resources for LessTif and Motif menus. |
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Here is a table of the action arguments and options:
find-file
. See section M.2 Visiting Files.
find-file
, then go to line number
linenum in it.
find-file
, then go to line number
linenum and put point at column number columnnum.
load
.
See section V.7 Libraries of Lisp Code for Emacs. The library can be found either in the current
directory, or in the Emacs library search path as specified
with EMACSLOADPATH
(see section AE.5.1 General Variables).
The init file can access the values of the action arguments as the
elements of a list in the variable command-line-args
. The init
file can override the normal processing of the action arguments, or
define new ones, by reading and setting this variable.
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The initial options specify parameters for the Emacs session. This section describes the more general initial options; some other options specifically related to the X Window System appear in the following sections.
Some initial options affect the loading of init files. The normal actions of Emacs are to first load `site-start.el' if it exists, then your own init file `~/.emacs' if it exists, and finally `default.el' if it exists; certain options prevent loading of some of these files or substitute other files for them.
DISPLAY
environment variable even if it is set. This forces Emacs
to run as if the display were a text-only terminal.
stderr
only what would normally be displayed
in the echo area under program control, and functions which would
normally read from the minibuffer take their input from stdin
.
Batch mode is used for running programs written in Emacs Lisp from shell scripts, makefiles, and so on. Normally the `-l' option or `-f' option will be used as well, to invoke a Lisp program to do the batch processing.
`-batch' implies `-q' (do not load an init file). It also causes Emacs to exit after processing all the command options. In addition, it disables auto-saving except in buffers for which it has been explicitly requested.
EMACS_UNIBYTE
has the same effect.
EMACS_UNIBYTE
, so that Emacs
uses multibyte characters by default, as usual.
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Here is an example of using Emacs with arguments and options. It assumes you have a Lisp program file called `hack-c.el' which, when loaded, performs some useful operation on the current buffer, expected to be a C program.
emacs -batch foo.c -l hack-c -f save-buffer >& log |
This says to visit `foo.c', load `hack-c.el' (which makes
changes in the visited file), save `foo.c' (note that
save-buffer
is the function that C-x C-s is bound to), and
then exit back to the shell (because of `-batch'). `-batch'
also guarantees there will be no problem redirecting output to
`log', because Emacs will not assume that it has a display terminal
to work with.
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You can specify action arguments for Emacs when you resume it after a suspension. To prepare for this, put the following code in your `.emacs' file (see section AD.2.3 Hooks):
(add-hook 'suspend-hook 'resume-suspend-hook) (add-hook 'suspend-resume-hook 'resume-process-args) |
As further preparation, you must execute the shell script
`emacs.csh' (if you use csh as your shell) or `emacs.bash'
(if you use bash as your shell). These scripts define an alias named
edit
, which will resume Emacs giving it new command line
arguments such as files to visit. The scripts are found in the
`etc' subdirectory of the Emacs distribution.
Only action arguments work properly when you resume Emacs. Initial arguments are not recognized--it's too late to execute them anyway.
Note that resuming Emacs (with or without arguments) must be done from
within the shell that is the parent of the Emacs job. This is why
edit
is an alias rather than a program or a shell script. It is
not possible to implement a resumption command that could be run from
other subjobs of the shell; there is no way to define a command that could
be made the value of EDITOR
, for example. Therefore, this feature
does not take the place of the Emacs Server feature (see section AC.16 Using Emacs as a Server).
The aliases use the Emacs Server feature if you appear to have a server Emacs running. However, they cannot determine this with complete accuracy. They may think that a server is still running when in actuality you have killed that Emacs, because the file `/tmp/esrv...' still exists. If this happens, find that file and delete it.
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The environment is a feature of the operating system; it consists of a collection of variables with names and values. Each variable is called an environment variable; environment variable names are case-sensitive, and it is conventional to use upper case letters only. The values are all text strings.
What makes the environment useful is that subprocesses inherit the environment automatically from their parent process. This means you can set up an environment variable in your login shell, and all the programs you run (including Emacs) will automatically see it. Subprocesses of Emacs (such as shells, compilers, and version-control software) inherit the environment from Emacs, too.
Inside Emacs, the command M-x getenv gets the value of an
environment variable. M-x setenv sets a variable in the Emacs
environment. The way to set environment variables outside of Emacs
depends on the operating system, and especially the shell that you are
using. For example, here's how to set the environment variable
ORGANIZATION
to `not very much' using Bash:
export ORGANIZATION="not very much" |
and here's how to do it in csh or tcsh:
setenv ORGANIZATION "not very much" |
When Emacs is uses the X Window System, it inherits the use of a large number of environment variables from the X libraries. See the X documentation for more information.
AE.5.1 General Variables | Environment variables that all versions of Emacs use. | |
AE.5.2 Miscellaneous Variables | Certain system-specific variables. |
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Here is an alphabetical list of specific environment variables that have special meanings in Emacs, giving the name of each variable and its meaning. Most of these variables are also used by some other programs. Emacs does not require any of these environment variables to be set, but it uses their values if they are set.
CDPATH
cd
command to search for the directory you specify,
when you specify a relative directory name.
EMACS_UNIBYTE
EMACSDATA
data-directory
.
EMACSDOC
doc-directory
.
EMACSLOADPATH
load-path
.
EMACSPATH
exec-path
.
ESHELL
SHELL
environment variable.
HISTFILE
HOME
HOME
is `C:/', the root directory of drive `C:'.
HOSTNAME
INCPATH
complete
package
to search for files.
INFOPATH
LC_ALL
LC_COLLATE
LC_CTYPE
LC_MESSAGES
LC_MONETARY
LC_NUMERIC
LC_TIME
LANG
LC_COLLATE
for sorting,
LC_CTYPE
for character encoding, LC_MESSAGES
for system
messages, LC_MONETARY
for monetary formats, LC_NUMERIC
for
numbers, and LC_TIME
for dates and times. If one of these
variables is not set, the category defaults to the value of the
LANG
environment variable, or to the default `C' locale if
LANG
is not set. But if LC_ALL
is specified, it overrides
the settings of all the other locale environment variables.
The value of the LC_CTYPE category is
matched against entries in locale-language-names
,
locale-charset-language-names
, and
locale-preferred-coding-systems
, to select a default language
environment and coding system. See section Q.3 Language Environments.
LOGNAME
USER
.
MAIL
MAILRC
MH
NAME
NNTPSERVER
ORGANIZATION
PATH
exec-path
.
PWD
REPLYTO
mail-default-reply-to
. See section Z.2 Mail Header Fields.
SAVEDIR
SHELL
TERM
TERM
indicates
that Emacs runs in non-windowed mode from xterm
or a similar
terminal emulator, the background mode defaults to `light', and
Emacs will choose colors that are appropriate for a light background.
TERMCAP
TERM
variable. This defaults to
`/etc/termcap'.
TMPDIR
TZ
TZ
is not set in the
environment when Emacs starts, Emacs defines a default value as
appropriate for the country code returned by DOS. On MS-Windows, Emacs
does not use TZ
at all.
USER
LOGNAME
. On MS-DOS, this
defaults to `root'.
VERSION_CONTROL
version-control
variable (see section M.3.1.1 Single or Numbered Backups).
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These variables are used only on particular configurations:
COMSPEC
SHELL
environment
variable.
NAME
USER
variable.
TEMP
TMP
EMACSTEST
EMACSCOLORS
The value of this variable should be the two-character encoding of the foreground (the first character) and the background (the second character) colors of the default face. Each character should be the hexadecimal code for the desired color on a standard PC text-mode display. For example, to get blue text on a light gray background, specify `EMACSCOLORS=17', since 1 is the code of the blue color and 7 is the code of the light gray color.
The PC display usually supports only eight background colors. However, Emacs switches the DOS display to a mode where all 16 colors can be used for the background, so all four bits of the background color are actually used.
WINDOW_GFX
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The environment variable DISPLAY
tells all X clients, including
Emacs, where to display their windows. Its value is set by default
in ordinary circumstances, when you start an X server and run jobs
locally. Occasionally you may need to specify the display yourself; for
example, if you do a remote login and want to run a client program
remotely, displaying on your local screen.
With Emacs, the main reason people change the default display is to let them log into another system, run Emacs on that system, but have the window displayed at their local terminal. You might need to log in to another system because the files you want to edit are there, or because the Emacs executable file you want to run is there.
The syntax of the DISPLAY
environment variable is
`host:display.screen', where host is the
host name of the X Window System server machine, display is an
arbitrarily-assigned number that distinguishes your server (X terminal)
from other servers on the same machine, and screen is a
rarely-used field that allows an X server to control multiple terminal
screens. The period and the screen field are optional. If
included, screen is usually zero.
For example, if your host is named `glasperle' and your server is
the first (or perhaps the only) server listed in the configuration, your
DISPLAY
is `glasperle:0.0'.
You can specify the display name explicitly when you run Emacs, either
by changing the DISPLAY
variable, or with the option `-d
display' or `--display=display'. Here is an example:
emacs --display=glasperle:0 & |
You can inhibit the direct use of the window system and GUI with the `-nw' option. It tells Emacs to display using ordinary ASCII on its controlling terminal. This is also an initial option.
Sometimes, security arrangements prevent a program on a remote system from displaying on your local system. In this case, trying to run Emacs produces messages like this:
Xlib: connection to "glasperle:0.0" refused by server |
You might be able to overcome this problem by using the xhost
command on the local system to give permission for access from your
remote machine.
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By default, Emacs displays text in the font named `9x15', which makes each character nine pixels wide and fifteen pixels high. You can specify a different font on your command line through the option `-fn name' (or `--font', which is an alias for `-fn').
Under X, each font has a long name which consists of eleven words or numbers, separated by dashes. Some fonts also have shorter nicknames---`9x15' is such a nickname. You can use either kind of name. You can use wildcard patterns for the font name; then Emacs lets X choose one of the fonts that match the pattern. Here is an example, which happens to specify the font whose nickname is `6x13':
emacs -fn "-misc-fixed-medium-r-semicondensed--13-*-*-*-c-60-iso8859-1" & |
You can also specify the font in your `.Xdefaults' file:
emacs.font: -misc-fixed-medium-r-semicondensed--13-*-*-*-c-60-iso8859-1 |
A long font name has the following form:
-maker-family-weight-slant-widthtype-style... ...-pixels-height-horiz-vert-spacing-width-charset |
You will probably want to use a fixed-width default font--that is,
a font in which all characters have the same width. Any font with
`m' or `c' in the spacing field of the long name is a
fixed-width font. Here's how to use the xlsfonts
program to
list all the fixed-width fonts available on your system:
xlsfonts -fn '*x*' | egrep "^[0-9]+x[0-9]+" xlsfonts -fn '*-*-*-*-*-*-*-*-*-*-*-m*' xlsfonts -fn '*-*-*-*-*-*-*-*-*-*-*-c*' |
To see what a particular font looks like, use the xfd
command.
For example:
xfd -fn 6x13 |
displays the entire font `6x13'.
While running Emacs, you can set the font of the current frame (see section P.12 Setting Frame Parameters) or for a specific kind of text (see section J.1 Using Multiple Typefaces).
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On a color display, you can specify which color to use for various parts of the Emacs display. To find out what colors are available on your system, type M-x list-colors-display, or press C-Mouse-2 and select `Display Colors' from the pop-up menu. If you do not specify colors, on windowed displays the default for the background is white and the default for all other colors is black. On a monochrome display, the foreground is black, the background is white, and the border is gray if the display supports that. On terminals, the background is usually black and the foreground is white.
Here is a list of the command-line options for specifying colors:
For example, to use a coral mouse cursor and a slate blue text cursor, enter:
emacs -ms coral -cr 'slate blue' & |
You can reverse the foreground and background colors through the `-rv' option or with the X resource `reverseVideo'.
The `-fg', `-bg', and `-rv' options function on text-only terminals as well as on window systems.
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The `--geometry' option controls the size and position of the initial Emacs frame. Here is the format for specifying the window geometry:
{+-}
means either a plus sign or a minus sign. A plus
sign before xoffset means it is the distance from the left side of
the screen; a minus sign means it counts from the right side. A plus
sign before yoffset means it is the distance from the top of the
screen, and a minus sign there indicates the distance from the bottom.
The values xoffset and yoffset may themselves be positive or
negative, but that doesn't change their meaning, only their direction.
Emacs uses the same units as xterm
does to interpret the geometry.
The width and height are measured in characters, so a large font
creates a larger frame than a small font. (If you specify a proportional
font, Emacs uses its maximum bounds width as the width unit.) The
xoffset and yoffset are measured in pixels.
Since the mode line and the echo area occupy the last 2 lines of the frame, the height of the initial text window is 2 less than the height specified in your geometry. In non-X-toolkit versions of Emacs, the menu bar also takes one line of the specified number. But in the X toolkit version, the menu bar is additional and does not count against the specified height. The tool bar, if present, is also additional.
You do not have to specify all of the fields in the geometry specification.
If you omit both xoffset and yoffset, the window manager decides where to put the Emacs frame, possibly by letting you place it with the mouse. For example, `164x55' specifies a window 164 columns wide, enough for two ordinary width windows side by side, and 55 lines tall.
The default width for Emacs is 80 characters and the default height is 40 lines. You can omit either the width or the height or both. If you start the geometry with an integer, Emacs interprets it as the width. If you start with an `x' followed by an integer, Emacs interprets it as the height. Thus, `81' specifies just the width; `x45' specifies just the height.
If you start with `+' or `-', that introduces an offset, which means both sizes are omitted. Thus, `-3' specifies the xoffset only. (If you give just one offset, it is always xoffset.) `+3-3' specifies both the xoffset and the yoffset, placing the frame near the bottom left of the screen.
You can specify a default for any or all of the fields in `.Xdefaults' file, and then override selected fields with a `--geometry' option.
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An Emacs frame has an internal border and an external border. The internal border is an extra strip of the background color around the text portion of the frame. Emacs itself draws the internal border. The external border is added by the window manager outside the frame; depending on the window manager you use, it may contain various boxes you can click on to move or iconify the window.
When you specify the size of the frame, that does not count the borders. The frame's position is measured from the outside edge of the external border.
Use the `-ib n' option to specify an internal border n pixels wide. The default is 1. Use `-bw n' to specify the width of the external border (though the window manager may not pay attention to what you specify). The default width of the external border is 2.
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An Emacs frame may or may not have a specified title. The frame title, if specified, appears in window decorations and icons as the name of the frame. If an Emacs frame has no specified title, the default title has the form `invocation-name@machine' (if there is only one frame) or the selected window's buffer name (if there is more than one frame).
You can specify a title for the initial Emacs frame with a command line option:
The `--name' option (see section AE.13 X Resources) also specifies the title for the initial Emacs frame.
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Most window managers allow the user to "iconify" a frame, removing it from sight, and leaving a small, distinctive "icon" window in its place. Clicking on the icon window makes the frame itself appear again. If you have many clients running at once, you can avoid cluttering up the screen by iconifying most of the clients.
The `-i' or `--icon-type' option tells Emacs to use an icon window containing a picture of the GNU gnu. If omitted, Emacs lets the window manager choose what sort of icon to use--usually just a small rectangle containing the frame's title.
The `-iconic' option tells Emacs to begin running as an icon, rather than showing a frame right away. In this situation, the icon is the only indication that Emacs has started; the text frame doesn't appear until you deiconify it.
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Programs running under the X Window System organize their user options under a hierarchy of classes and resources. You can specify default values for these options in your X resources file, usually named `~/.Xdefaults'.
Each line in the file specifies a value for one option or for a collection of related options, for one program or for several programs (optionally even for all programs).
MS-Windows systems don't support `~/.Xdefaults' files, but Emacs compiled for Windows looks for X resources in the Windows Registry, under the keys `HKEY_CURRENT_USER\SOFTWARE\GNU\Emacs' and `HKEY_LOCAL_MACHINE\SOFTWARE\GNU\Emacs'.
Programs define named resources with particular meanings. They also define how to group resources into named classes. For instance, in Emacs, the `internalBorder' resource controls the width of the internal border, and the `borderWidth' resource controls the width of the external border. Both of these resources are part of the `BorderWidth' class. Case distinctions are significant in these names.
In `~/.Xdefaults', you can specify a value for a single resource on one line, like this:
emacs.borderWidth: 2 |
Or you can use a class name to specify the same value for all resources in that class. Here's an example:
emacs.BorderWidth: 2 |
If you specify a value for a class, it becomes the default for all resources in that class. You can specify values for individual resources as well; these override the class value, for those particular resources. Thus, this example specifies 2 as the default width for all borders, but overrides this value with 4 for the external border:
emacs.BorderWidth: 2 emacs.borderWidth: 4 |
The order in which the lines appear in the file does not matter. Also, command-line options always override the X resources file.
The string `emacs' in the examples above is also a resource name. It actually represents the name of the executable file that you invoke to run Emacs. If Emacs is installed under a different name, it looks for resources under that name instead of `emacs'.
If you don't specify this option, the default is to use the Emacs executable's name as the resource name.
For consistency, `-name' also specifies the name to use for other resource values that do not belong to any particular frame.
The resources that name Emacs invocations also belong to a class; its name is `Emacs'. If you write `Emacs' instead of `emacs', the resource applies to all frames in all Emacs jobs, regardless of frame titles and regardless of the name of the executable file. Here is an example:
Emacs.BorderWidth: 2 Emacs.borderWidth: 4 |
You can specify a string of additional resource values for Emacs to use with the command line option `-xrm resources'. The text resources should have the same format that you would use inside a file of X resources. To include multiple resource specifications in resources, put a newline between them, just as you would in a file. You can also use `#include "filename"' to include a file full of resource specifications. Resource values specified with `-xrm' take precedence over all other resource specifications.
The following table lists the resource names that designate options for Emacs, each with the class that it belongs to:
background
(class Background
)
bitmapIcon
(class BitmapIcon
)
borderColor
(class BorderColor
)
borderWidth
(class BorderWidth
)
cursorColor
(class Foreground
)
font
(class Font
)
foreground
(class Foreground
)
geometry
(class Geometry
)
If this resource specifies a position, that position applies only to the initial Emacs frame (or, in the case of a resource for a specific frame name, only that frame). However, the size, if specified here, applies to all frames.
iconName
(class Title
)
internalBorder
(class BorderWidth
)
lineSpacing
(class LineSpacing
)
menuBar
(class MenuBar
)
toolBar
(class ToolBar
)
auto-resize-tool-bars
is non-nil
, the tool bar's size
will be changed automatically so that all tool bar items are visible.
minibuffer
(class Minibuffer
)
paneFont
(class Font
)
pointerColor
(class Foreground
)
reverseVideo
(class ReverseVideo
)
screenGamma
(class ScreenGamma
)
screen-gamma
.
selectionFont
(class Font
)
synchronous
(class Synchronous
)
title
(class Title
)
verticalScrollBars
(class ScrollBars
)
Here are resources for controlling the appearance of particular faces (see section J.1 Using Multiple Typefaces):
face.attributeFont
face.attributeForeground
face.attributeBackground
face.attributeUnderline
face.attributeFamily
face.attributeWidth
ultra-condensed
, extra-condensed
,
condensed
, semi-condensed
, normal
,
semi-expanded
, expanded
, extra-expanded
, or
ultra-expanded
.
face.attributeHeight
face.attributeWeight
ultra-bold
, extra-bold
, bold
,
semi-bold
, normal
, semi-light
, light
,
extra-light
, ultra-light
.
face.attributeSlant
italic
, oblique
, normal
,
reverse-italic
, or reverse-oblique
.
face.attributeStrikeThrough
face.attributeOverline
face.attributeBox
face.attributeInverse
face.attributeStipple
false
to not use stipple for the face face.
face.attributeBackgroundPixmap
false
.
face.attributeBold
face.attributeItalic
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If the Emacs installed at your site was built to use the X toolkit with the Lucid menu widgets, then the menu bar is a separate widget and has its own resources. The resource names contain `pane.menubar' (following, as always, the name of the Emacs invocation, or `Emacs', which stands for all Emacs invocations). Specify them like this:
Emacs.pane.menubar.resource: value |
For example, to specify the font `8x16' for the menu-bar items, write this:
Emacs.pane.menubar.font: 8x16 |
Resources for non-menubar toolkit pop-up menus have `menu*', in like fashion. For example, to specify the font `8x16' for the pop-up menu items, write this:
Emacs.menu*.font: 8x16 |
For dialog boxes, use `dialog' instead of `menu':
Emacs.dialog*.font: 8x16 |
Experience shows that on some systems you may need to add `shell.' before the `pane.menubar' or `menu*'. On some other systems, you must not add `shell.'.
Here is a list of the specific resources for menu bars and pop-up menus:
font
foreground
background
buttonForeground
horizontalSpacing
verticalSpacing
arrowSpacing
shadowThickness
margin
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If the Emacs installed at your site was built to use the X toolkit with the LessTif or Motif widgets, then the menu bar, the dialog boxes, the pop-up menus, and the file-selection box are separate widgets and have their own resources.
The resource names for the menu bar contain `pane.menubar' (following, as always, the name of the Emacs invocation, or `Emacs', which stands for all Emacs invocations). Specify them like this:
Emacs.pane.menubar.subwidget.resource: value |
Each individual string in the menu bar is a subwidget; the subwidget's name is the same as the menu item string. For example, the word `File' in the menu bar is part of a subwidget named `emacs.pane.menubar.File'. Most likely, you want to specify the same resources for the whole menu bar. To do this, use `*' instead of a specific subwidget name. For example, to specify the font `8x16' for the menu-bar items, write this:
Emacs.pane.menubar.*.fontList: 8x16 |
This also specifies the resource value for submenus.
Each item in a submenu in the menu bar also has its own name for X resources; for example, the `File' submenu has an item named `Save (current buffer)'. A resource specification for a submenu item looks like this:
Emacs.pane.menubar.popup_*.menu.item.resource: value |
For example, here's how to specify the font for the `Save (current buffer)' item:
Emacs.pane.menubar.popup_*.File.Save (current buffer).fontList: 8x16 |
For an item in a second-level submenu, such as `Complete Word' under `Spell Checking' under `Tools', the resource fits this template:
Emacs.pane.menubar.popup_*.popup_*.menu.resource: value |
For example,
Emacs.pane.menubar.popup_*.popup_*.Spell Checking.Complete Word: value |
(This should be one long line.) It's impossible to specify a resource for all the menu-bar items without also specifying it for the submenus as well. So if you want the submenu items to look different from the menu bar itself, you must ask for that in two steps. First, specify the resource for all of them; then, override the value for submenus alone. Here is an example:
Emacs.pane.menubar.*.fontList: 8x16 Emacs.pane.menubar.popup_*.fontList: 8x16 |
For LessTif pop-up menus, use `menu*' instead of `pane.menubar'. For example, to specify the font `8x16' for the pop-up menu items, write this:
Emacs.menu*.fontList: 8x16 |
For LessTif dialog boxes, use `dialog' instead of `menu':
Emacs.dialog*.fontList: 8x16 Emacs.dialog*.foreground: hotpink |
To specify resources for the LessTif file-selection box, use `fsb*', like this:
Emacs.fsb*.fontList: 8x16 |
Here is a list of the specific resources for LessTif menu bars and pop-up menus:
armColor
fontList
marginBottom
marginHeight
marginLeft
marginRight
marginTop
marginWidth
borderWidth
shadowThickness
bottomShadowColor
topShadowColor
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